[News] What's Next in Royale Online?

[News] What's Next in Royale Online?

2026-09-01 12:14

What's next for Royale Online

Hello Royale Online Family!

Missed yesterday's stream, or just want everything in one place? This post brings together the major features we're currently working on.

And what we showed yesterday was only part of the picture. There is even more on the way for Royale Online's next chapter.

From a combat overhaul that changes how every hit feels, to pets that grow at your side; from a brand-new battleground to councils that give you a direct voice in the game's future. Here is what the next era of Royale Online has in store.

Synchronization, Rebuilt

When an attack begins in one place on your screen but the server resolves it somewhere else, the outcome can depend more on that moment's connection than on the decisions you make.

We have been rebuilding our synchronization infrastructure to close that gap. The goal is simple: more consistent hits, fairer combat and a better experience in the PvP content still to come.

Combat Against Players

Combat Against Monsters

• Position mismatches that suddenly pull an opponent into melee range are being fixed.

• Desync that makes an opponent fall unexpectedly or sends them flying too far is being corrected.

• Fast, mobile classes, especially Ninjas will be able to make proper use of that advantage in PvP.

• What you see connect on screen and what the server accepts as a hit will happen as close together as possible.

• Basic attacks that should hit a monolith will no longer disappear without dealing damage.

• Double-tapping a target will no longer throw your attack range out of sync.

• Attacks made from a mount will deal damage when they visibly reach the target.

More consistent hits. Fairer fights. A stronger foundation for future PvP content.

What This Unlocks

This work will do more than improve the combat you play today. It also lays the groundwork for the new battle systems we are already developing and others we want to build over the long term.

Boss Arena will be the first result of that new foundation.

Boss Arena

Royale Online Boss Arena

Boss Arena brings boss hunting and open PvP into the same battleground. While you push for as much damage as possible on the boss at the centre, you will also have to survive every other player in the arena.

Become strong enough, and you may be able to defeat every rival in the arena and take the boss loot for yourself.

• Everyone in the arena is your enemy.

• If you die, you lose that boss's loot and remain in spectator mode until the next boss arrives.

• Death inside the arena does not cost EXP.

• Leave the arena and you cannot rejoin the same round.

• Boss Arena will launch first on Academy | Teos. Once it is ready, it will be added to every server.

Two Separate Rankings

Boss Ranking

Total damage dealt to the boss

Player Ranking

Total damage dealt to rival players

Overview of Boss Arena

What's Next After Boss Arena

Boss Arena is only the first step. We will keep building new competitive content on the same stronger combat foundation. Here are some of our long-term plans:

Guild Wars

Regular competitive battles where guilds put their strength to the test.

Duel Arena

A dedicated arena where players can prove themselves one-on-one.

Party Duels

Team battles where coordination and strategy matter as much as individual strength.

Four-Party Boss Dungeon

Four parties race for the same boss and every other party is an enemy.

Kingdom Wars

Large-scale battle modes including a full Three Kingdoms War where all three kingdoms clash head-on.

These are long-term development plans. We will share full details and release schedules as each feature moves further into development.

Pet System

10 new pets are coming to Royale Online. They are more than companions that follow you around: they will fight by your side, grow with you and make your character stronger.

Pet eggs will drop from defeated bosses. Keep the pet you hatch beside you while you hunt and it will earn EXP from the monsters you kill, levelling up once it has enough.

How Your Pet Makes You Stronger

A pet's core stats work much like your character's own. While the pet is active beside you, its values add percentage-based bonuses directly to your character.

Max HP

Percentage increase to your HP

Attack

Percentage increase to physical attack

Magic Attack

Percentage increase to magic attack

Defence

Percentage increase to defence

Pet Skills

Core stats are only the beginning. You will also be able to teach your pet new skills and upgrade those skills over time.

Developing pet skills will take real commitment. Your pet's level determines how much of each selected bonus you receive, so every level makes the skills you invested in more valuable.

Pet skills can grant the following bonuses:

Magic/Melee Attack

Skill/Magic Speed

Piercing Hit Chance

Damage Absorbed by SP

Chance to Block Melee Attacks

HP Recovery Chance

Damage to Monsters

Attack Range

Player EXP Gain

Reflect Melee Damage

Damage Absorbed as HP

Resistance to Warrior Attacks

Resistance to Ninja Attacks

Resistance to Sura Attacks

Resistance to Shaman Attacks

Levels and Stages

A pet's current stage determines how far it can level. A Stage 1 pet, for example, can reach level 20. To go beyond level 20, it must first advance to Stage 2. Each pet also has its own maximum stage.

Sacrifice any two pets at the same stage to advance your main pet to the next one.

With enough time and effort, your pet can grow all the way to level 99.

Ten new Royale Online pets

Mini Monkey

Mini Orc

Mini Spider

Mini Fox

Mini Dragon

Mini Witch

Mini General

Mini Warrior

Mini Azrael

Chaos Bringer

All ten pets follow the same core progression system. We will reveal which boss drops each pet egg before the feature goes live.

Collection System

The pet system is not the only progression update on the way. We are also expanding the existing Collection System with more than 50 new collections.

Items that currently have little use and valuable materials you may normally be reluctant to spend will gain a new purpose as permanent character progression.

Complete the required items in a collection and its bonus becomes yours. The new rewards range from core stats such as Max HP and Attack to Critical, Piercing, monster-type and class-specific PvP bonuses.

50+ New Collections

For now, we are revealing the rewards from just 15 of them. The question marks stand for item slots whose contents will be announced later.

Collection

Items

Reward

Secrets of the Sea

Hidden item 1Hidden item 2Hidden item 3

HP +100

The Great Attack

Hidden item 1Hidden item 2Hidden item 3

Attack Value +5

Physical Fortitude

Hidden item 1Hidden item 2Hidden item 3

HP +120

Tooth Collector

Hidden item 1Hidden item 2Hidden item 3

Attack Value +7

Cursed Library

Hidden item 1Hidden item 2Hidden item 3

Attack Value +10

The Trainer's Mind

Hidden item 1Hidden item 2Hidden item 3

Critical Chance +1%

The Brewer's Spirit

Hidden item 1Hidden item 2Hidden item 3

Piercing Hit +1%

A Lesson in Humanity

Hidden item 1Hidden item 2Hidden item 3

Strong against Half Humans +1%

Master of the Wild

Hidden item 1Hidden item 2Hidden item 3

Strong against Animals +1%

Demon Warrior

Hidden item 1Hidden item 2Hidden item 3

Strong against Suras +1%

Warbreaker

Hidden item 1Hidden item 2Hidden item 3

Strong against Warriors +1%

Eye of Daylight

Hidden item 1Hidden item 2Hidden item 3

Defence against Ninjas +1%

Shaman Tamer

Hidden item 1Hidden item 2Hidden item 3

Defence against Shamans +1%

Dragonheart

Hidden item 1Hidden item 2Hidden item 3

Average Damage +1%

Crystal Radiance

Hidden item 1Hidden item 2Hidden item 3

Skill Damage +1%

This is only a first look. The exact items and quantities required for every unrevealed collection will be announced before the system goes live.

New Players

Build their collections step by step from the beginning of their journey.

Endgame Players

Gain new long-term goals and new ways to turn existing resources into power.

Council System

Player Council

We are creating a new way for you to do more than watch Royale Online's future take shape. You will have a direct hand in shaping it.

Council missions begin with the publication of this announcement.

The first Player and Guild Council members will be selected at the end of September.

Council candidacy is earned through monthly in-game missions, not a direct application. Every mission is worth 1 point, and all progress resets at the start of each month.

Missions

Mission Objective

Log in on 15 different days during the month.

Log in on 25 different days during the month.

Spend a total of 72 active hours in the game.

Spend a total of 144 active hours in the game.

Defeat 25,000 monsters.

Defeat 200,000 monsters.

Destroy 100 monoliths that are level 45 or higher.

Destroy 500 monoliths that are level 45 or higher.

Make a valid damage contribution to 5 boss kills.

Make a valid damage contribution to 50 boss kills.

Defeat 5 bosses.

Defeat 30 bosses.

Make 10 refinement attempts on level 61 or higher weapons or armour, with each attempt targeting +6 or above.

Make 50 refinement attempts on level 61 or higher weapons or armour, with each attempt targeting +6 or above.

Sell items to 40 different players on the market.

Sell items to 200 different players on the market.

Buy items from 40 different players on the market.

Buy items from 200 different players on the market.

Complete duels against 20 different players. Win or lose, a completed duel counts.

Complete duels against 100 different players. Win or lose, a completed duel counts.

Catch 200 fish.

Catch 1,000 fish.

Successfully mine ore 200 times.

Successfully mine ore 1,000 times.

There are 24 missions in total. Complete half of them 12 missions to qualify as a Player Council candidate.

How Members Are Selected

Each server's Player Council will consist of 10 players.

Only one player from any given guild may sit on the Player Council.

Adstolia partner streamers cannot become candidates or serve on the Player Council.

A player's in-game penalty and violation history will also be considered when the candidate list is prepared. Completing the required number of missions is the first condition for candidacy, but it does not guarantee a place on the final candidate list.

Guild Council

Guild Council candidacy depends on monthly objectives that the entire guild works toward together.

Guild Candidacy Requirements

At least 75% of the guild's members must be active during the month.

The guild must record at least 250 total active hours during the month.

The average member must have been in the guild for at least 1 month.

The guild must be at maximum level.

Parties formed by guild members must defeat at least 100 bosses during the month.

Guild members must record at least 600 combined active hours during the month.

Guild members must defeat a combined total of 1,000,000 monsters during the month.

Guilds that meet every one of these requirements will qualify as Guild Council candidates.

The Guild Council will be made up of guild leaders. Every guild that earns a seat will be represented in meetings by its own leader.

Player and Guild Council members will communicate directly with the game team, sharing the features they want to see, the systems they want improved and feedback drawn from their own experience in the game.

We will build the future of Royale Online together with the people who live it every day.

Mirror of Identity

Mirror of Identity

The item we have been calling the Character Transfer Ring now has its official name: the Mirror of Identity.

The Mirror of Identity will arrive after Academy | Teos opens.

Use it to preserve your character with all skills, quest progress, stats and every other part of that character's progression intact.

Items in the character's inventory are not included. The character itself is sealed inside the Mirror of Identity as a tradable item.

That means you can sell the stored character or transfer it to another player through the game's trading systems.

Get Ready

The new synchronization foundation will make combat stronger. Pets and expanded collections will give players at every level new ways to progress. Boss Arena will raise the stakes, while the Councils put your voice closer to the heart of the decision-making process. The Mirror of Identity will open a completely new way to preserve and trade character progression.

We will share boss-to-pet egg pairings, full collection requirements and release dates as soon as each feature is ready.

Stay tuned. We will see you in Royale Online's next great chapter!

Royale Online Team

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